Played Dungeon World last Tuesday. Pretty good is about the best I could say. Story was good, but I need to let the players take over more.
Tough to change, but I think better - if I can get the hang of it.
So next up for the PCs is a trip to town with a bunch of kobold swords to see if they can sell them to the fake dwarven smith before the surly inn keeper runs them out of town.
It's always fun to write down what goes on during gaming. Honestly, it makes even less sense then when I say it out loud.
Thursday, January 10, 2013
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