Friday, October 27, 2006

Unhappy Meals - This Toy Sucks

Our heroes blast into space and start their search for the asteroid of doom (AOD).

After a little searching and some calling on the force, a likely candidate emerged. It is a kilometer long, about half that around, and shaped like an egg. Interestingly, it is not spinning, and appears to have a kilometer or so area around it cleared of debris.

Closer inspection reveals two landing bays, one on either end of the long axis which prompts debate on how to enter the AOD. Plans to leave a shuttle in one bay, and then land in another are scrapped after a fierce debate and a game of Rock - Paper - Scissors. Eventually the party decides to land in one bay, and send R2 in the Y-wing to watch from the cover of a nearby asteroid.

The bay looks like it is roughly cut from the asteroid, incorporating some of the natural features. There is no power or atmosphere, and no one is there to greet them. After rigging power packs to open doors, the party discovers a secondary landing bay, some spare parts and fuel, and a control room. Grarwarr decides to power on the computer system, and finds a map of the landing bay, a map of a duplicate landing facility on the other end of the AOD, controls for some attitude jets that have been keeping the AOD stable, and a lot of wiped memory.

The party decided to explore the center of the AOD, and unloads their two swoop bikes from the ship. After proceeding about 70 meters down a natural and shaped tunnel they came to a large double door that has power. Passing through the door, they came to a cavern that has seven tunnel entrances. Each tunnel is approximately 6 meters across and they wind away and towards the center of the AOD. Each tunnel also has strong dark side emanations. after a brief discussion about each person going down a separate tunnel, the party decided to stay together and went down the center tunnel.

After traveling for a couple minutes, Joruss got a premonition of danger ahead, and had Beaker stop right before a huge Space Slugg took a bite out of their swoop bike. The party organized for battle just as another huge Space Slugg approached the back of the party from a connecting tunnel. Joruss started fighting the one behind the party, as Bar Bar and Zak tried fighting and throwing boomers at the one in front. Unfortunately, Bar Bar was swallowed whole by the one in front, and much to his surprise encountered one of the black suited fighters inside the Space Slugg ready to attack him.

The rest of the party, fearing that Bar Bar was lost for good this time were reassured when they heard the sound of two, then three thermal detonators going off inside the Space Slugg. Bar Bar had succeeded in creating a hole in the Space Slugg to escape through, but the armored attacker was still in his way.

Meanwhile the rest of the party was making good progress against the remaining Space Slugg when anoter appeared from another connecting tunnel. The first Space Slugg, suffering from severe indigestion started to move back down the tunnel. Bar Bar used the force to remove his attackers helmet, but had it grabbed back by his opponent. While the black armored trooper was worried about breathing, Bar Bar moved past him towards the hole in the Space Slugg caused by his thermal detonators which was starting to close.

Currently, the party is surrounded on three sides by Space Sluggs, although one is severly wounded and is moving away. Bar Bar is inside the one that is moving away, along with a helmet challenged trooper.

Sunday, October 22, 2006

We Came, We Saw, We Blew Stuff Up

With the bad guys bugging out, the heroes take to the air in pursuit, leaving Beaker, and Grarwarr in charge of blowing, I mean disarming the bombs.

Bar Bar and Joruss take the turrets, Boppa drives, and Mater Dee navigates and mans the weapons systems. With an "incredible" sensor check, Mater Dee locates the stealth ship that is hidden about 500 meters from the Bothan ship. Not being able to locate the individual bad guys, two missiles are targeted on their ship, hoping to bring them out of hiding. The explosion is impressive, but noone new appears, even after Bar Bar uses the force to make it appear to be more impressive than it is. Well, if two missles were good, four must be better, and this explosion does not need any enhancement. The bad guys will not be leaving the planet in this ship. Unable to locate any individuals, the group returns to the Bothan ship to pickup the bomb disposal unit.

While the rest of the group was off having fun with ranged compbat, Beaker and Grarwarr were calling on all their abilities to disarm the remaining bomb. Things started badly, but a little luck soon left them with two large inert piles of explosives.

With no apparent foes, the group decided to look at the file that Mater Dee downloaded. It's a personal journal from a Bothan that worked at the "recycling" center. In the journal he confesses that the Bothan people - specifically the Bothan Spy Net - helped Black Hole destroy the planet Camass. Under orders from Black Hole, they infiltrated the global defense shield and disabled it in concert with a bombardment by Black Hole. That bombardment killed everyone on the planet, and left the planet an ash covered ruin. And if that wasn't enough, they were blackmailed by Black Hole (because of their actions in the original bombardnment) to engineer the crash of an Ithorian herdship into the site of a temple dedicated to the peaceful study of the force on Camass. The Bothan procedes to name names, give dates and generally layout the evidence that will cause the known universe to turn against Bothans everywhere, along with Black Hole of course. He ends by saying that he knows that the evidence he gives here could damn the Bothan people to generations of pain, suffering and banishment. However, he feels that their actions on Camass have earned them no less of a punishment.

So far the party has not shared this evidence with anyone.

Arriving back at Refuge City, the PCs explained what had happened at the base (minus the Bothan "confession") to the city administrator when the "Bad Feeling" started to come over some of the party. Just a few moments later, the power plant for the city exploded and the lights went out.

Just seconds later, an explosion went off at the opposite side of the dome letting the ash filled air of the planet into the dome, along who knows what and or who else. Using the helmet from the attacker at the Bothan ship, Bar Bar determined that there were four different groups attacking the city, including one at each landing bay.

Fearing for the safety of their ship, the group rushed to its landing bay after being assured by the City admin that since there was no way to eveacuate everyone. They were trusting that the PCs could save them by getting to the heart of the matter. Besides, the citizens were not totally defensless.

Using their comm link to reach the Ugnauts on the ship, they found that so far it was safe, but there were some strange beings in black suits in the landing bay. Gathering at the airlock, the PCs caught a glimpse of someone before rushing into their ship. The mad rush into the ship was accomplished with only a couple of thermal detonators tossed at the party.

Again using the helmet from the Bothan attackers, Bar Bar listened in on the conversations. Now that the party was on the the ship, a landing bay was reported as being secure. As the party lifted off and moved away from the city, Bar Bar reported that the "package" was safe aboard the ship which was met with silence and then a confused response - "package?"

Friday, October 13, 2006

Dueling Bombs Joe

After discussing their alternatives, the heroes decided to use the force to gain information. Bar Bar entered a trance, and received a vision of Pico and a human travelling to the asteroid belt of the Camaass system. The first part of the vision (set in the past) showed Pico and a human - possibly his apprentice entering a large round asteroid. The second part of the vision (set in the future) showed a black star destroyer (most likely Black Holes ship) entering the asteroid belt and stationing itself over that same asteroid. The ship then collected many smaller asteroids and began sending them towards the planet Camaas.

After receiving this vision, they went to warn the leader of Refuge city about the bombardment. During this discussion, they found out that a ship had recently left the planet from the Bothan site, and noone was returning calls. Options for evacuating the residents of Refuge City were discussed, but there seems to be no way to get everyone off soon, due to the limited number of ships - two really.

The leader of Refuge City offers to upgrade the sensors of the parties ship to better help them locate this mysterious asteroid, and fix their New (to them) combat speeder. While this is happening, the heroes decide to check out the Bothans base to see if any information (loot) can be gathered.

On approach, the party scanns for life signs - none, and any activity. The only electronic signatures appear to be from the ship the Bothans were using as a base, and those are minimal. They land the Assault ship on a platform near the center of the Bothans base - a converted frieghter - and investigate.

Using all available caution the party opens a large cargo door and enters the ship. Grarwarr moves to the cockpit, Boppa and Joruss move to the cargo/recycling area, Mater Dee and Beaker to a nearby computer terminal, and Bar Bar and Zak stay outside to guard the ship. Mater Dee and Beaker find a set of files to download, and a countdown timer - 5 minutes. Mater Dee stays to get the files, while Beaker moves off to help locate the bomb.

The bombs (twins) are located in the bottom of the cargo section of the base. Beaker is lowered down to the bombs by Joruss, while Grarwarr bypasses the trigger that monitors the bombs connection to the ship. Just as Beaker is about to begin to bypass the remaining bomb triggers, a shot from the far side of the assault ship drops Zak. The heroes rush to the assault ship to help Zak and protect their ride home.

As Mater Dee and Bar Bar (after closing the door) help out Zak, another shot drops a smoke grenade between the assault ship and the Bothans ship. Meanwhile Boppa, sensing another foe, moves to the opposite cargo door in time to see it open and a Force User covered in a black suit appear. She is joined by two more suit wearing foes that step out of the smoke into the assault ship and confront Bar bar and Mater Dee.

A short battle breaks out with the foes doing poorly, but not before our heroes learn that the foes suits have the ability to stop or shut off lightsabers. After removing one helmet, and giving the now hatless foe a severe haircut, the foes retreat.

Meanwhile in the Bothans ship, Beaker is feverishly using all of his abilities to disarm the twin bombs.

As we end the session, the heroes have the foes on the run, but need to be leaving soon themselves or risk an explosive encounter. While out in space somewhere a black star destroyer moves ever closer to its destination in the asteroid belt.

Thursday, October 05, 2006

Help Arrives - Then Leaves

It doesn't take long for our heroes to collect together and make short work of the "reinforcements". With a couple missle shots, and some turret action - the bothans cease firing, and requesst to collect their dead/wounded/running and go back.

As they are leaving you are told that you were inside the temple for a day (it only seemed like a few minutes to you) and they were told by Black Hole to come out here and stop you. Since they are going to report failure - the prospect of lying to Black Hole seems worse than reporting failure - they have warned you that something worse is probably coming.

The party regrouped and took their new toys, an assualt gunship, and combat air speeder, to Refuge City. There they learned a little more about the origin of Black Hole. Apparently, the former master and apprentice of the temple went in search of a fabled crystal, and were never heard from again. Based on the description of the former temple master, you think that you met him, and it could be his holocron.

It is approaching evening, and a strong sense of approaching doom has started to come over some of the force sensitive members.