Our session starts with the heroes in a bad way.
Mater Dee is outside the cavern directing R2 to attack the large spider droid near the entrance.
Grarwarr, Bar Bar, and Beaker are engaged with two droids.
Joruss and Zak are engaged with Darth Krieg
R2's attacks with the Y-wing cause the droids to take cover farther inside the cave, and a good shot from one of them drops Grarwarr. Meanwhile Jedi, Sith and Rodian trade shots. A force boosted effort from Bar Bar finally takes care of the two droids, but not before the spider droid places a small device of some kind on Grarwarr.
Now that R2 has widened the opening and the droids are not a factor, Mater Dee tries to ride the swoop bike back into the cavern to help the wounded. Bar Bar turns his attention to Darth Krieg, and moves into the melee. Krieg, Joruss and Zak are still attaking each other, but it seems as if Krieg is gaining the upper hand.
Mater Dee leaves the swoop to attend to Grarwarr, and Beaker decides that it looks like a pretty good weapon. At nearly the same moment, a precise blaster shot drops Joruss, and Darth Kriegg kneels to place something on the unconscious jedi. Zak takes this opportunity to run to the remaining party members to beg their help in rescuing his friend who is being held in a chamber about a kilometer farther into the mountain, a chamber with a carbon freezing device.
Mater Dee is unable to counteract whatever it is that has stabilized but kept Grarwarr unconscious. Beaker, with his new found rideable projectile weapon, decides it's time to attack Darth Kriegg. His aim is only surpassed by his outstanding pilotting skill as he rams Darth Kriegg (and Bar Bar), knocking him (and Bar Bar) to the ground.
Being attacked by a swoop bike causes Darth Kriegg to decide that retreat is the better part of evil, and he makes his escape through a hidden passage out the back of the chamber. However, as he rises to escape, Bar Bar gets in one last Booma shot, that nearly drops him (and Bar Bar).
And as they say, the race is on...
Bar Bar is first down the tunnel after Darth Kriegg, and unfortunately gets close enough that a blaster shot from Kriegg drops him. Meanwhile Beaker has followed is and using his blaster rifle to try and pick off Kriegg, but is having no luck. Darth Kriegg picks up Bar Bar, places a device on his body, and keeps moving down the tunnel at a slower pace. Because of the added weight of Bar Bar (must be all the thermal detonators) the rest of the party starts to close on Darth Kriegg. In the long corridor leading to the carbon freezing chamber, the lights start going out, starting from the far end of the tunnel, and working their way towards our heroes.
A rapidly gaining party finally cause Darth Krieg to drop Bar Bars body and flat out run, but not before a shot from Beaker finally drops him. As Zak moves farther forward down the tunnel seeking his friends, he is surprised and attacked by two figures armed in jet black armor and striking with their fists.
Zak drops from an attack that deals some kind of electrical stun damage, but Beaker gets in a lucky shot that drops one of the armored figures that had moved to pickup Darth Kriegg. Mater Dee and Joruss move forward to attack the remaining armored figure and pause as they feel a wave of dark force energy moving towards them.
Mater Dee attacks (?) the remaining armored trooper, while Joruss uses the force to prepare for battle, and Beaker starts taking thermal detonators from Bar Bar's body.
A ways down the corridor, a red lightsaber ignites, illuminating a women in red. She moves unnaturally fast towards the party, and stops only long enough to receive the bast from a thermal detonator and three well placed shots from Zak. Continuing her move towards the party she assaults Joruss and Zak with lightning from her fingertips - twice. The barrage of thermal detonators continues, finally reducing her and the last armored trooper (and Darth Krieg) to smoldering corpses.
We end with Grarwarr and Bar Bar unconscious, Darth Kriegg/McQueen and Taloe dead, and Zak, Mater Dee, Joruss, and Beaker still mostly functioning.
See you next week...
Wednesday, January 11, 2006
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